Now, that 'lazy' can be relative...I've definitely been working on some interesting projects and collaborating with some great people to get things off the ground, but I've been getting my full 7 + hours of sleep nightly and that's too comfortable. Average amount of sleep I should be getting to stay healthy you say? ...feh.
So here's working towards restlessness. To my own projects that keep me up far too late, but let me rest knowing I've accomplish things I set out to do. Which may include not letting months go by without blog updates.
For now, a trailer for Spectrum, an iOS game that did keep me restless over the summer. I had the privilege of working with students at USC as the game's visual director and artist. One of the most interesting projects I've been apart of, and I hope to be apart of it till the day it hits the market!
You can also check out an article featured on latimes.com site.
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